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Category Archives: Interface

Good News?

09-Jun-08

It’s the latest version of an old idea.
The medium is the message: that we are now past the work of art in the age of mechanical reproduction and into the question of authenticity in the age of perfect reconstruction.
Pages and ideas like this have circulated in joke books and humour magazines for years, the creation [...]

HCI in games, from the C’s perspective

24-May-08

Something of a blast from the past, a little project I threw together during my postgrad days.
First, it’s written in Director. We had none of that flash back in those days! We were grateful that we could even altavista for imaging lingo snippets (people who remember this will be cringing, the kids these days will [...]

Request for sanity in passwords.

17-May-08

Passwords, and our need to remember vast quantities of them, are one of the uncomfortable nescessities of modern-day life on the net. To access our bits of the cloud without needing to rely on a single machine to do it from, to provide our credentials, are tasks we have - almost without thinking - entrusted [...]

Passive Metrics

15-May-08

I’ve been writing a few (pending) pieces on user interfaces and social networks, and where they seem to be going. There’s been a lot of buzz recently about Schulze & Webb’s Olinda social radio project, which is a online listening software realised in hardware. It takes cues about your interest in a station by looking [...]